martes, 14 de febrero de 2017

Third Week:
I've jumped the other weeks so... my advances on this week were focused on understanding the Oculus Rift Technology and starting to work on a simple game for Oculus made in Unty3D.



In the following pictures is the Oculus Unboxed, The App for setting it up and me using it.



Unboxing the Oculus :3


 
 Setting it up in the computer


 
 Trying it on

To begin with i'm going to be developing a game called Gravity. This game is about a character that has to fall down of a tower to escape. Is and endless falling game in VR. The player will have many traps that can kill him from axes, to pointy walls, to chainsaws and others. The main trap that will be following our player is a Death Ceiling full of Pointy Traps that will kill him if they thouch him.

The player basic model and part of the first level.


 The main death trap


 The void


I tried the falling mechanic with some friends. They were really happy though scared of feeling they were falling from high heights.


A friend playing the Ultra Alpha v0.000001
A little bit of gameplay:



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